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Monster Hunter World Nintendo Switch UPDATE: Capcom has bad news for fans

Monster Hunter World publisher Capcom has provided a fresh update on the possibility of a Nintendo Switch port.

Capcom COO Haruhiro Tsujimoto has explained that hardware limitations may have played their part in Monster Hunter World not appearing on Switch.

Speaking to Toyo Keizai Online (via DualShockers), Tsujimoto said that Capcom wanted to create a state-of-the-art game with the latest tech.

As such, there are “various conditions” that would make it difficult to port over to the Nintendo console.

Slightly more encouraging were Tsujimoto’s comments about ways in which the company could adapt its franchises for Switch.

It’s something that Capcom will look into for the future, so fingers crossed Switch fans will get a brand new Monster Hunter game soon.

debut last August, but only in Japan.

The game features cross-platform multiplayer between 3DS and Switch, which means fans have a big pool of players to team up with.

Nintendo 3DS owners can also be able to transfer saves from 3DS to Nintendo Switch and back again

This also applies to owners of Monster Hunter Generations on 3DS, although they won’t be able to transfer saves back again.

Other features include 1080p resolution, four-person local multiplayer and online play.

As for Monster Hunter World, Capcom is gearing up to release new DLC exclusively on PS4.

Capcom has revealed new details about The Proving event in Monster Hunter World.

Players can unlock Horizon Zero Dawn armour and lead character Aloy’s bow by completing The Proving.

Capcom has provided players with a brief guide on how to unlock the armour, which involves reaching level 11.

Reaching level 11 is the beginning, however, as players will also need to face a giant Anjanath.

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