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Call of Duty WW2 patch 1.10 is out NOW – Here’s what PS4, Xbox One and PC update brings

Call of Duty WW2ACTIVISION

Call of Duty WW2 fans can now download patch 1.10 on PS4, Xbox One and PCs

Call of Duty WW2 players saw patch 1.10 released by Sledgehammer Games yesterday for PS4, Xbox One and PCs.

The Call of Duty WW2 update brings with it two new revolvers as well as new weapon variants for already existing weapons. The Call of Duty WW2 patch launched around 5pm GMT yesterday, with Sledgehammer Games rolling out the update across all platforms.

However, it wasn’t till over eight hours later that the COD developer released the Call of Duty 1.10 patch notes.

In a Reddit  post, the Call of Duty WW2 makers explained the delay in releasing the patch notes.

They said: “Thanks for waiting patiently for our full notes. A note on the timing: We usually aim to have notes live as a patch rolls out.

“However, if there are issues we’d like to monitor in the live environment and double check to be sure they’re fixed, we hold on our full notes.

“Why? “Simply put, we would rather wait and give you accurate information and keep you all informed than give you incomplete or incorrect notes.

“This is all in an effort to be as accurate and transparent about what we’re working on.”

You can find the full PS4 and Xbox One patch notes for the Call of Duty 1.10 update below:

CALL OF DUTY WW2 – 1.10 PATCH NOTES FOR PS4 AND XBOX ONE

FEATURE UPDATES

New Resistance Weapons and Uniforms

9MM SAP is now available to equip in Zombies loadouts

MULTIPLAYER

Connectivity/Spawns/Performance/Split Screen/Mechanics

Fixed split screen issue with players in parties trying to leave a party

Fixed spawning issue causing enemy and friendly tags not showing properly

Fixed issue in split screen where player’s avatar defaults to Desert Rat when playing as Resistance Division and upon leaving a public match

Fixed issue where users were unable to pause the game in Local MP match

Fixed issue where players were receiving error message “Lost connection to host/server. Connection timed out.” when loading in HQ

Modes

Fixed issues with Prop Hunt crashing

Fixed issue in Demolition where there were no timers between round transitions Party System/HQ

Fixed issue with Mail where items were shown as placeholders

Fixed issue where players would be kicked out of HQ when attempting to watch a video in the Theater

Improved functionality of the Emblem Gallery

Fixed issues with party invites and loss of functionality

UI

Various UI fixes and improvements (text descriptions, Dossier menus, Emblem Editor, etc)

Fixed issue where additional losses were being incorrectly added to player’s record, driving down the win %

Fixed issue where expiration time was not showing up for Resistance Bribe Contract

Fixed issue where some items were showing incorrect image on supply drop cards

Progression/Divisions

Added Scrambler and Indicator toggle for Resistance Division

Fixed issue where players were unable to open supply drop menu after Prestiging

Audio

Fixed various SFX issues

Supply Drops

Fixed issue where Polish Underground II Uniform was appearing in supply drops

WEAPONS/SCORESTREAKS

Adjusted Paratroopers so they no longer target enemy aerial scorestreaks and no longer select Shovels or Serrated Basic Training

Fixed interactions between all fire weaponry and water (Anthropoid)

Fixed issue where sometimes view through the scope during ADS is blacked out

Fixed various weapon art issues

Fixed various display issues with the 9MM SAP

RANKED PLAY

Fixed issue where players kills and deaths were not properly tracking

Fixed various UI issues with winners’ circle, AAR, and blank AAR Stats tab

GAMEBATTLES

Fixed issue where players were not able to connect to each other to start match

ZOMBIES

Fixed issue where players did not get melee weapon back after losing Wonder Weapon, resulting in ability to melee with standard issue guns

Fixed various map exploits

Fixed issue where 2XP icons were not showing up in all intended locations

Fixed issue where some weapons were missing animated camos

Fixed animation issues with various Zombies

Various UI fixes and improvements

Fixed issue in TDS where players were unable to leave Pommel Room after obtaining the Pommel

Fixed issue where players were not awarded the correct amount of supply crates

Fixed weapon inconsistencies that occur when players bleed out with only the Ripsaw in their possession

Fixed an issue where zombies affected by shellshock were unstunning

Fixed various weapon exploits

Fixed issue where users were unable to pause the game in Local Zombies match

Fixed issues various progression issues with Zombies

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